This took about 60 hours, including planning and implementation.

Three days to get the characters right, 1 day for storyboarding and set planning, 2 days for video editing, composition, and sound design.

Tools of Choice

  1. Da Vinci Pro (video editor)
  2. Audacity (audio editor)
  3. Photoshop (graphics/photo editing)
  4. Obsidian (projects, storyboarding, JSONs)
  5. Scenario (image, video, model training)
  6. Eleven Labs (music and voice)

The screenplay was done by Andrea Matthews and Gwenalisa Perkins.

I had a blast on this project—the screenplay is way better than anything I've ever worked with.

Character Planning

Each character, their fashion and appearance was based on Andrea's concepts. Her characters were quite a challenge to make.

The family was made so that Eli looked like his parents. Planning every facial feature and aspect of their wardrobe and cultural context to fit the storyline is part of how we do it. This is similar to how the cast of characters are auditioned.

Each article of clothing must be made individually and then assembled in sets for each character. This streamlines the video production process, as the AI models can render footage easier when it has images to work with, and then I use JSON prompts for consistency. Even so, each generated video is from 4-8 seconds, and often I can use only 4-5 of 10 generated. For a 2 minute video/trailer, that's a lot left on the cutting room 'floor.' I compile the rest in DaVinci and layer in the sound effects, music, and vocals.

Da Vinci Pro Editor
JSON Prompt for Ben David

Characters

Used for the Film

Main Characters

Supporting Cast

Sets

Used for Film Making

The Quantum Charging Station
Quantum Charging Station

David Family Scene

Eli David at the last library

Concept Art

What didn't make it into the film that still looks cool ;)

I loved this library and dining room scene.

The dining room that didn't make it into the film

Why didn't we use it? Unexpected things happen.

For example, here is another dining room scene I tried to use. What I've found from experience is that the more scene elements that are included, the more variables there are. Then things get weird.

Take a look at this scene. The rack of lamb became a turkey?? And why does he have her purse?

The Other David Family

The ones that didn't make it into the film and the sets

The Library
A tense scene at the David Family Dining Room
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