I've worked in the IT industry for two decades. My approach in storytelling is still human, though I've got the heart of an engineer. I've studied astronomy, cosmology, space time, biology, and neuroscience. I am an INFJ.
In books by Frank Herbert, Isaac Asimov, Arthur C. Clarke, and Stephen Baxter, you'll notice that world-building was highly involved. For example, Mr. Clarke was skilled in blending compelling narrative with solid science. What they started carried into film. Nature series on the Planets. 2001 Space Odyssey. Close Encounters. Avatar. The Expanse. This is why what Cameron and Lucas built on screen proved that science fiction could feel immersive.
This is my approach to storytelling and discussing science. Hard science fiction with heart. Immersive worlds where the technology feels inevitable, not invented. Ad Astra — without the depressing solitude of the universe. Documentaries that make science relatable.
I am a survivor. Of motor-neuron disease. Of unimaginable trauma. Of quantum weirdness.
And yet...I love to bake sourdough from ancient grains. Conduct science experiments. Make hard science easy. Approach biology with systems engineer's perspective.

Spaceships are just toys, but bigger. With stellarator fusion, MIMS Drives, or possibly Warp Drives.
I don't do hyperdrive. Sorry Star Wars fans.

My greatest inspiration is Jose Reyes. Jose makes costumes and wardrobe. He's an engineer. He builds props and ship models. He acts. He shows up and builds whatever the story needs. That's the standard.

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Spoken word is different than written word. So when we write a screenplay, we act out the scenes. We feel the lines. We need to understand why a character says this and not that — and why it matters.
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